A CHAVE SIMPLES PARA THE FIRST BERSERKER: KHAZAN UNVEILED

A chave simples para The First Berserker: Khazan Unveiled

A chave simples para The First Berserker: Khazan Unveiled

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

24 de março do 2025 por André Custodio À medida qual a comunidade souls Teimavive mais viúva com a falta de novos Dark Souls e com o abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais qual vêm dando as caras nos últimos anos.

A gameplay parece bastante a de Nioh, ao ponto de quase parecer um sucessor espiritual do game. Khazan possui entrada a 3 ESPÉCIES do armas: lança, espada Colossal e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo tua própria árvore do habilidades onde o jogador consegue montar builds completamente multiplos de modo a este precisamente Espécie do arma.

Esses problemas de balanceamento impactaram muito negativamente na minha gameplay, felizmente sãeste coisas simples por se resolver usando um patch futuramente, mas Teimavive cá o aviso por de que certas partes do jogo nãeste parecem justas utilizando o jogador.

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

A clara inspiração de modo a isso foi Nioh, que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme do um Souls e a graça por explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Since skills The First Berserker: Khazan don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Acompanhe a jornada de Khazan em Procura do vingança e aprenda como ele se torna este primeiro berserker no Universo DNF.

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